
- MY FRIEND PEDRO ACHIEVEMENTS FULL
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Story aside this does not spoil what is an absolute enjoyable journey of carnage and mayhem which leaves you both satisfied and wanting more.
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Now the banana Pedro does crack some one liners and I will leave it to you the gamer to decide if they tickle you or you frown at the lameness. If you ever wanted to live as a schizophrenic for a few hours then you’ve found the game for you.

Who follows you’re every step and encourages you to do bad things. Your character is anonymous and doesn’t have a voice and you have a talking banana, yes you read that right. If you’re looking at a story driven game then I would look straight past this one as you’re not going to get anything out of it that satisfies your mind if you get off on story based games.
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But let us not forget if you fancy being Connor Mcgregor on a Friday night in an Irish pub full of blokes declining you whisky, then of course you can use bare fists and your feet to melee thugs. Either trying to pick off enemies at slightly longer range with an SMG or letting them stare down the barrel of your shotgun as you blow their brains out. Great fun was to be had with the small arsenal of weapons at your disposal and it never became mundane using them and trying different styles of gunplay. Looking past the bullet time and the slo-mo, the controls can be a little tricky to get the hang off on the first couple of levels and occasionally the animation of the game can be a little off but these are a minor hiccups. I don’t want my words to spoil the game and its flow for you, so I will say that the game, as it continues in, throws new experiences and obstacles into the mix to make it more of a challenge but in a fun way and the time doesn’t feel like a chore. At the end of the experience I often went back to play the levels I really enjoyed just to get that exhilarating “Matrix” feel. Whilst the game is fairly short at a four to six hour playthrough, the mechanics stop the experience from becoming stale and leaves you wanting to play it more.
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It almost makes you feel like you’re binge-watching a really good TV series, as when you finish one level you want to see what different insanely fun moments you can have in the next. There are hundreds of moments like this and it left me grinning from ear to ear. The beauty of the levels and the design of the game makes it possible to keep replaying as the outcome of how you played it out won’t always be exactly the same. Whilst the soundtrack keeps your adrenaline high with its techno beats you can control your character by using slow-mo and bullet time to engage enemies by pulling off cool stunts like back flipping off a wall, swinging from a rope and crashing through a window whilst extending both arms and popping a bullet through bad guys either side of you. Its all about killing enemies and maintaining a multiplier whilst doing so but being brutally bad-ass whilst engaging in this gory mess. My Friend Pedro is essentially a score attack game but in a massively unique way. The game has been developed with the Unity engine which has served some successful titles such as Cuphead, Inside and Ori and the Blind Forest being amongst its portfolio. A long four years down the line by developer DeadToast Entertainment and published by Devolver Digital. The game was that popular that the decision was made in 2015 to develop a full blown indie title of the game which would evolve and launch this year.

My Friend Pedro is a successor to the original title which believe it or not was an Adobe Flash game in 2014. Then spawns the lovechild that essentially combines the mixture of all three of these games together. Chuck a banana with a face drawn on in the bed. Imagine if Shadow Complex had a threesome with Max Payne and The Matrix. The game also contains achievements.Let’s set the scene. When dead the game needs to be replayed, but all unlocked levels are available from a level selection screen in the main menu. Sometimes jerrycans can be shot for large explosions.

There is a health meter and packages can be picked up to restore health. All weapons are kept and it is possible to switch between them at any moment. The character starts with a knife and a pistol but soon several other guns are picked up such as uzis or a shotgun. At any moment a button can be pressed to slow down time and this is necessary to dodge bullets and take out the enemies while doing jumps. It is also possible to wall jump with a somersault.

The keyboard keys are used to move the character, jump and roll. The player's character moves to several levels set in a city and has to reach the exit while taking out gangsters. MFP: My Friend Pedro is a side-scrolling platformer shooter that focuses on stylish jumps and gunplay by using a mechanic to slow down time.
